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  1. // LF2 Engine
  2. // (C) 2002-3 7FX
  3. //---------------------------------------------------------------------------
  4. // Desc
  5. string desc : Description = "Phase shader, ktery definuje render states pro cary.";
  6. // Shader type phase
  7. string type : Type = "phase"; 
  8. //---------------------------------------------------------------------------
  9. const bool cAALine = false; 
  10. //---------------------------------------------------------------------------
  11. technique phase_line
  12. {
  13.     // Only one pass
  14.     pass p0
  15.     <
  16.         bool Drawable = false;
  17.     >
  18.     {
  19.         AntialiasedLineEnable = <cAALine>;
  20.     }
  21. }